Drafts of New Silver Moon Area Map And Descriptions

 

 

 

Yet another rough draft, but it shows a bit more distance between the two areas and also shows two neutral areas - the Lodge/Camping Ground (Woods room, but for now probably an Open Room), and the Clearing (as it is described now in the Caern room, just moved to the Bawn room).

For the moment, until the new site is finished, the Bawn room setting will contain the Clearing setting.

To see Lodge and Cabin pictures, click here.

 

The short drafts of the new room descriptions:

The Silver Moon Caern

This is the place all garou exist to protect, the holiest of holy places. This place is where the spirit world
and the the mundane come together to show them how it was in the beginning. The Caern is a denser
part of the woods consisting of entirely virgin growth forest with a small clearing in the center. In this
clearing can be found an ancient, weathered standing-stone that marks the caern heart. Around it the
greatest of moots are held. A small stream of the purest water slows from the base of the stone,
gradually widening into a stream until it feeds into the lake. (Garou and Kinfolk only)

-areas include The Challenge and Practice Circles, and the Graves of the Hallowed Heroes-


Both Settings at the moment are for the Bawn Room

The Bawn Area

The bawn of the Caern of the Silver Moon is a mix of old growth forest and virgin forest that thins out
until it it joins the rest of the park. There are a few streams that feed in to the lake at some point.
There are also clearings where garou and kinfolk can meet in community and gather. Garou and kinfolk
patrol these lands and keep them intact both by wit and force. Many of the tribes and packs have
Lodges, Compounds or camps in the area, and it is best to remember the Litany concerning territory.
(Garou and Kinfolk only)

The Clearing Area

The Clearing area is a neutral area where all Shifters and Kinfolk assemble, and old friends and allies
discuss the past and the future, sitting on logs or stones around a large fire-pit. The clearing is protected
on three sides by thick trees and bushes, and the forth by the edge of the lake. To one side is a
Cleansing Circle with several nearby Willow trees. (Shifters and Kinfolk only)

-areas include the Tribal areas of the Black Furies, Get of Fenris, Shadow Lords,
Silver Fangs and the Wendigo, dens/homes of the Caern Officials,
and a few others-


The Lodge and Camp Grounds

In the middle of the neutral ground between the lands of the Fera and the Garou, there is a lodge and
land that is free for all of them to use. The lodge is nothing extravagant, but it is the meeting place for
all mediation between the shifting breeds. Inside there is a large common room, food and drink can be
ordered, and arrangements made to secure one of the cabins in the area, or to use the Camp Grounds.
The Children of Gaia created this haven to further the attempts at Unity, despite the setbacks. (Shifters
and Kinfolk only)

-areas include the main structure, some small cabins, and a large Camp Ground area-
*For the time being this setting will have to be played out in an Open Room, as the game won't
be able to change the setting of the Woods Room until then.*


The Fera Community (The Secret Glade)

The description of this area is not yet done. (Fera and Kinfolk only)

-areas include the Mokole Wallow, and a large area for Rituals and a Gathering Place, and will include
Den Realms and Umbral Glades, a Corax tree, and various living quarters.